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Abandoned Mineshaft

This abandoned mineshaft scene is my submission for the environment pipeline at AIE. I wanted to go with something new that I had never done before and the idea of an abandoned mineshaft was one I really liked because I wanted to learn the process of making high poly meshes in zbrush and baking them onto low poly meshes. I'm really happy with how the final render turned out.

Final Render + Touchups in Photoshop and Nuke

Final Render + Touchups in Photoshop and Nuke

Wireframe Mesh

Wireframe Mesh

UV

UV

Blockout

Blockout

Concept Art

Concept Art